WORK | GOPRO

WORK | GOPRO

WORK | GOPRO

WORK | GOPRO

Project: 3D Animation, Motion Design

3D Animation

Project: 3D Animation, Motion Design

Year: 2025

2024

Year: 2025

Personal Project

Banana Boat

All I gotta say—Unreal is pretty amazing. While the texturing and shading system isn’t always the most optimized, with a few workarounds you can seriously streamline high-quality CG work and crank out solid spots way faster thanks to real-time rendering. I'm excited to keep exploring it more as Unreal Engine keeps evolving—definitely planning to bring it into more of my workflow.


All I gotta say—Unreal is pretty amazing. While the texturing and shading system isn’t always the most optimized, with a few workarounds you can seriously streamline high-quality CG work and crank out solid spots way faster thanks to real-time rendering. I'm excited to keep exploring it more as Unreal Engine keeps evolving—definitely planning to bring it into more of my workflow.


All I gotta say—Unreal is pretty amazing. While the texturing and shading system isn’t always the most optimized, with a few workarounds you can seriously streamline high-quality CG work and crank out solid spots way faster thanks to real-time rendering. I'm excited to keep exploring it more as Unreal Engine keeps evolving—definitely planning to bring it into more of my workflow.


All I gotta say—Unreal is pretty amazing. While the texturing and shading system isn’t always the most optimized, with a few workarounds you can seriously streamline high-quality CG work and crank out solid spots way faster thanks to real-time rendering. I'm excited to keep exploring it more as Unreal Engine keeps evolving—definitely planning to bring it into more of my workflow.


Tools: Unreal Engine & After Effects

Tools: Unreal Engine & After Effects

Tools: Unreal Engine & After Effects